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Upload file hình, video trong WPF
Nội dung bài viết
MainWindow.xaml
<Window x:Class="Upload_File_WPF.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:Upload_File_WPF"
mc:Ignorable="d"
WindowStartupLocation="CenterScreen"
Title="MainWindow" Height="450" Width="800">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="auto"></RowDefinition>
<RowDefinition></RowDefinition>
<RowDefinition Height="auto"></RowDefinition>
</Grid.RowDefinitions>
<Button Click="btnUploadFile_Click" Content="Upload File" x:Name="btnUploadFile"></Button>
<MediaElement Grid.Row="1" LoadedBehavior="Manual" Stretch="Uniform" x:Name="mePlayer">
</MediaElement>
<StackPanel Grid.Row="3">
<Label Name="lblStatus" Content="Not playing..." HorizontalContentAlignment="Center" Margin="5" />
<WrapPanel HorizontalAlignment="Center">
<Button Name="btnPlay" Click="btnPlay_Click">Play</Button>
<Button Name="btnPause" Margin="5,0" Click="btnPause_Click">Pause</Button>
<Button Name="btnStop" Click="btnStop_Click">Stop</Button>
</WrapPanel>
</StackPanel>
</Grid>
</Window>
MainWindow.xaml.cs
using Microsoft.Win32;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Media;
using System.Security.Permissions;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Threading;
namespace Upload_File_WPF
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
DispatcherTimer timer = new DispatcherTimer();
timer.Interval = TimeSpan.FromSeconds(1);
timer.Tick += timer_Tick;
timer.Start();
}
void timer_Tick(object sender, EventArgs e)
{
if (mePlayer.Source != null)
{
if (mePlayer.NaturalDuration.HasTimeSpan)
lblStatus.Content = String.Format("{0} / {1}", mePlayer.Position.ToString(@"mm\:ss"), mePlayer.NaturalDuration.TimeSpan.ToString(@"mm\:ss"));
}
else
lblStatus.Content = "No file selected...";
}
private void btnPlay_Click(object sender, RoutedEventArgs e)
{
mePlayer.Play();
}
private void btnPause_Click(object sender, RoutedEventArgs e)
{
mePlayer.Pause();
}
private void btnStop_Click(object sender, RoutedEventArgs e)
{
mePlayer.Stop();
}
private void btnUploadFile_Click(object sender, RoutedEventArgs e)
{
OpenFileDialog openFileDialog = new OpenFileDialog();
if(openFileDialog.ShowDialog() == true)
{
mePlayer.Source = new Uri(openFileDialog.FileName);
SystemSounds.Beep.Play();
}
}
}
}
Nội dung bài viết
Bác có thể hướng dẫn làm 1 launcher chơi game Gunny ko ạ?